PORTFOLIO

  • XR

    See our portfolio in Extended Reality
  • EDUCATIONAL TECHNOLOGY

    See our Portfolio in Educational Technology
  • WEBSITE DEVELOPMENT

    See our portfolio in Website Design & Development
  • APP DEVELOPMENT

    See our Portfolio in App Design & Development
  • EUROPEAN PROJECTS

    See our Portfolio in European Projects


XR

Augmented Reality Museum of Katerini – The 12 Gods of Olympus

Ministry of Culture, Museum Activities – Good Practice Example
Design and development of an interactive Augmented Reality application at the Museum of Katerini (for students 9 to 16 yrs.). The application and the Museological Educational program that accompanies it will help students to develop a deeper understanding of Mythology, enabling them to identify solutions to problems, dilemmas or decision making.              Learn More.

Augmented Reality Exhibition at Larissa – Leonardo da Vinci

In collaboration with JOIST Innovation Park
Design and development of an Augmented Reality application that brings Da Vinci to life

Pierikos F.C.

XR Striker – XR and AI on Fan Engagement. Concept of Full go-to-stadium experience with AR/VR anywhere you are 

Platon School

AR advertisement for school

European project

«ANEMELO-Augmented reality and NEw MEdia against onLine prOmotion of unhealthy foods» Erasmus+ 

Gallaria

AR and VR advertisement, restaurant menu and museum app for Gallaria coffe bar-museum

Mytowel

AR advertisement for Global Trading (Swiss company)

Parfes

Solidarity and Anti-bullying – AR fairytale



EDUCATIONAL TECHNOLOGY

"3D: Deter Dion’s Disaster"

An environmental awareness 3D Unity game

"GAMEON"

Game based learning in a school education” – Erasmus+ 

Math-Switch

Mobile math-learning for 7-8 yrs. old 

Platon Schools e-learning

Development and support of distance learning platform of PLATON schools

"Student Talent Bank"

Development and support of website, e-learning platform (Moodle) and forum of the “Student Talent Bank” in 7 languages – Erasmus+ project

"GBT"

Game Based Teaching” – Erasmus+ 

"EGGS"

StudEnts fight food and packaging waste throuGh entrepreneurial education and Game-baSed learning” – Erasmus+

COVID-19 animation video

Animation video for kids and parents concerning COVID-19

Images & Videos



WEBSITE DESIGN & DEVELOPMENT

Take a look at some of the websites and e-shops that were designed or developed by Pi Tech.



APP DESIGN & DEVELOPMENT

A groundbreaking and easy to use platform that automates business management and organization. Built for all kinds of businesses in the hospitality sector.



EUROPEAN PROJECTS

STEM in Action; Open Educational Resources for Teachers

Erasmus+ (2020-2022)
Τhe project will create free, interactive and participatory online courses for teachers which focuses on using digital technology and the creative Science

“Integrating Digital Competence for Consumers in secondary education through Digital Games Based Learning co creation approach – DigiComConsumer” (2021-2023)

Erasmus+ KA220
The project  aim to provide practical solution for the introduction of digital consumer education into school curricula, for students aged 14 to 16 years. To do so, it is important to provide teachers with up to date training that reflects the rapid development of information and communication technology and support them in adopting collaborative and innovative practices in the field of consumer education. This will be done through the development of specialized pedagogical materials and educational resources on consumer education that are based on Game based learning technics.