• Bring together community citizens, experts, teams and institutions
• Establish synergies with institutions worldwide boosting innovation and creativity
• Apply a co-design, co-creation and interdisciplinary approach
• Develop implement and deliver solutions, services and products
AR/VR experiences for culture, tourism and health. Using game-based approaches, promote services that focus on a wide variety of objectives.
Design and development of advanced educational tools, both conventional and electronic. Exploitation of state-of-the-art technologies in the educational process to enhance teaching and learning.
Management services that cover the lifetime of a project, from the apprehension of an idea and its important designing to administration, communication and labeling.